sprint 1.7.2

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$${
if(x);unset(x);unsprint;log(&3 Desligado);STOP;
else;set(x);log(&3 Correndo!);
endif;

do;
ifmatches(%GUI%,None);
if(%#tr%>0);keyup(ForWard);endif;
dec(#tr,%#tr%);
if(KEY_W);sprint;else;unsprint;endif;

else;
&dir=%DIRECTION%;

ifmatches(%GUI%,Inventory|Chat|Chest|Furnace);
keydown(FORWARD);SPRINT;
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&op=NORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));;&dir=%&op%;endif;look(%&dir%);

if(KEY_S);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(back);else;keyup(back);endif;

if(KEY_A);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(left);else;keyup(left);endif;


if(KEY_D);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(right);else;keyup(right);endif;

if(KEY_SPACE);keydown(jump);else;keyup(jump);endif;
inc(#tr,1);
endif;

endif;
loop;
}$$
 
zGrimReaper disse:
$${
if(x);unset(x);unsprint;log(&3 Desligado);STOP;
else;set(x);log(&3 Correndo!);
endif;

do;
ifmatches(%GUI%,None);
if(%#tr%>0);keyup(ForWard);endif;
dec(#tr,%#tr%);
if(KEY_W);sprint;else;unsprint;endif;

else;
&dir=%DIRECTION%;

ifmatches(%GUI%,Inventory|Chat|Chest|Furnace);
keydown(FORWARD);SPRINT;
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&op=NORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));;&dir=%&op%;endif;look(%&dir%);

if(KEY_S);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(back);else;keyup(back);endif;

if(KEY_A);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(left);else;keyup(left);endif;


if(KEY_D);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(right);else;keyup(right);endif;

if(KEY_SPACE);keydown(jump);else;keyup(jump);endif;
inc(#tr,1);
endif;

endif;
loop;
}$$
vlllw em parça <3
 
iJoo disse:
alguem passa ae sprint 1.7?
Que nao bugue plis :3
Tem Que Criar Arquivo
$$<correr.txt>

$${
if(asprinter)
log(&d[Macro] &bSprint &4[OFF]);
keyup(forward)
unsprint;
unset(asprinter)
stop;
else;
log(&d[Macro] &bSprint &2[ON]);
set(asprinter)
do;
keydown(forward)
sprint;
loop;
endif;
}$$
MACRO DE CORRER COM INVENTARIO ABERTO
$${
if(x);
log("&4[%PLAYER%]&fArrumar Inventario Correndo &8[&4OFF&8]");
unset(x);
stop();
else;
log("&4[%PLAYER%]&fArrumar Inventario Correndo &8[&bON&8]");
set(x);
endif;

gui(inventory);
do;
sprint;
keydown(forward);
keydown(jump);
wait(3000ms);
keyup(forward);
keyup(jump);
loop;

}$$
 
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