[Resolvido][Em andamento] Dúvida - MODS ArmorStatusHUD e StatusEffectHUD.

Bem-vindo!

Ao se registrar conosco, você poderá discutir, compartilhar e enviar mensagens privadas com outros membros da nossa comunidade.

Registrar agora!


Status
Não está aberto para novas respostas.

zurg

Craftlandiano
VIP
Entrou
Ago 13, 2012
Mensagens
4,098
Pontuação de reação
1,093
Idade
28
Localização
João Pessoa - PB
Cubos
0
Como pode ver no vídeo :

O ArmorStatusHUD está no canto superior ESQUERDO, e o EffectHUD está um pouco no meio da tela, no canto direito.

Eu já sei todo aquele esquema de ir na appdata, .minecraft, config e editar os arquivos .cfg....
Mais eu quero que configurem para como eu falei em cima

Aqui está o do ArmorStatusHUD :

# alignMode (java.lang.String:bottomleft) -- Valid alignment strings are topleft, topcenter, topright, middleleft, middlecenter, middleright, bottomleft, bottomcenter, bottomright
# enableItemName (boolean:false) -- Set to true to show item names, false to disable
# showItemOverlay (boolean:true) -- Set to true to show the standard inventory item overlay (damage bar)
# damageColorList (java.lang.String:100,f; 80,7; 60,e; 40,6; 25,c; 10,4) -- This is a list of percent damage thresholds and text color codes that will be used when item damage is <= the threshold. Format used: "," separates the threshold and the color code, ";" separates each pair. Valid color values are 0-9, a-f (color values can be found here: http://www.minecraft...File:Colors.png)
# damageDisplayType (java.lang.String:value) -- Valid damageDisplayType strings are value, percent, or none
# showMaxDamage (boolean:false) -- Set to true to show the max damage when damageDisplayType=value
# showEquippedItem (boolean:true) -- Set to true to show info for your currently equipped item, false to disable
# xOffset (int:2) -- Horizontal offset from the edge of the screen (when using right alignments the x offset is relative to the right edge of the screen)
# yOffset (int:2) -- Vertical offset from the edge of the screen (when using bottom alignments the y offset is relative to the bottom edge of the screen)
# yOffsetBottomCenter (int:41) -- Vertical offset used only for the bottomcenter alignment to avoid the vanilla HUD
# applyXOffsetToCenter (boolean:false) -- Set to true if you want the xOffset value to be applied when using a center alignment
# applyYOffsetToMiddle (boolean:false) -- Set to true if you want the yOffset value to be applied when using a middle alignment
# showInChat (boolean:false) -- Set to true to show info when chat is open, false to disable info when chat is open
#
# **ONLY EDIT WHAT IS BELOW THIS**
#
# Thu Jun 20 19:14:49 BRT 2013
alignMode=Upperleft
applyXOffsetToCenter=false
applyYOffsetToMiddle=false
checksum=m6uwag
damageColorList=100,f; 80,7; 60,e; 40,6; 25,c; 10,4
damageDisplayType=value
enableItemName=false
showEquippedItem=true
showInChat=false
showItemOverlay=true
showMaxDamage=false
xOffset=2
yOffset=2
yOffsetBottomCenter=41

Aqui o do EffectsHUD :

# alignMode (java.lang.String:topleft) -- Valid alignment strings are topleft, topcenter, topright, middleleft, middlecenter, middleright, bottomleft, bottomcenter (not recommended), bottomright
# enableBackground (boolean:false) -- Set to true to see the effect background box, false to disable
# enableEffectName (boolean:true) -- Set to true to show effect names, false to disable
# effectNameColor (java.lang.String:f) -- Valid color values are 0-9, a-f (color values can be found here: http://www.minecraft...File:Colors.png)
# durationColor (java.lang.String:f) -- Valid color values are 0-9, a-f (color values can be found here: http://www.minecraft...File:Colors.png)
# xOffset (int:2) -- Horizontal offset from the edge of the screen (when using right alignments the x offset is relative to the right edge of the screen)
# yOffset (int:2) -- Vertical offset from the edge of the screen (when using bottom alignments the y offset is relative to the bottom edge of the screen)
# yOffsetBottomCenter (int:41) -- Vertical offset used only for the bottomcenter alignment to avoid the vanilla HUD
# applyXOffsetToCenter (boolean:false) -- Set to true if you want the xOffset value to be applied when using a center alignment
# applyYOffsetToMiddle (boolean:false) -- Set to true if you want the yOffset value to be applied when using a middle alignment
# showInChat (boolean:true) -- Set to true to show info when chat is open, false to disable info when chat is open
#
# **ONLY EDIT WHAT IS BELOW THIS**
#
# Thu Jun 20 19:14:49 BRT 2013
alignMode=middleright
applyXOffsetToCenter=false
applyYOffsetToMiddle=false
checksum=-iu86by
durationColor=f
effectNameColor=f
enableBackground=false
enableEffectName=true
showInChat=true
xOffset=2
yOffset=2
yOffsetBottomCenter=41

Ahh, esquessi de falar, quero que configurem para o ArmorStatusHUD no canto SUPERIOR DIREITO, e o EffectsHUD no canto inferior direito, traduzindo pros burros, o StatusHUD em cima, e o EffectsHUD em baixo, no canto direito >>.
 
Armor stats -[background=rgb(38, 38, 38)]alignMode -[/background]t[background=rgb(38, 38, 38)]opleft[/background]
[background=rgb(24, 24, 24)]EffectsHUD-[/background][background=rgb(38, 38, 38)]alignMode -[/background][background=rgb(38, 38, 38)]middleright[/background]

eu acho q e assim =p
 
Armor stats - t[background=rgb(38, 38, 38)]opleft[/background]
[background=rgb(24, 24, 24)]EffectsHUD-[/background][background=rgb(38, 38, 38)]middleright[/background]

eu acho q e assim =p
vou tentar aqui

Armor stats -[background=rgb(38, 38, 38)]alignMode -[/background]t[background=rgb(38, 38, 38)]opleft[/background]
[background=rgb(24, 24, 24)]EffectsHUD-[/background][background=rgb(38, 38, 38)]alignMode -[/background][background=rgb(38, 38, 38)]middleright[/background]

eu acho q e assim =p
LOL
eu editei do mesmo jeito que você falou, mais nem mudo de lugar '-
 
Tente colocar isso:

[background=rgb(24, 24, 24)]Armor stats - alignMode=topleft[/background]
[background=rgb(24, 24, 24)]EffectHUD - alignMode=middleright[/background]

[background=rgb(24, 24, 24)]E poste resultados[/background]



Estamos analisando seu caso, em breve será postado aqui uma resposta!

Obs: Está mensagem é automatica.
 
Primeiramente abra o arquivo:

Código:
/.minecraft/config/mod_ArmorStatusHUD.bsprop.cfg

Apague tudo que estiver dentro, e coloque o seguinte:

Código:
# alignMode (java.lang.String:bottomleft) -- Valid alignment strings are topleft, topcenter, topright, middleleft, middlecenter, middleright, bottomleft, bottomcenter, bottomright
# enableItemName (boolean:false) -- Set to true to show item names, false to disable
# showItemOverlay (boolean:true) -- Set to true to show the standard inventory item overlay (damage bar)
# damageColorList (java.lang.String:100,f; 80,7; 60,e; 40,6; 25,c; 10,4) -- This is a list of percent damage thresholds and text color codes that will be used when item damage is <= the threshold. Format used: "," separates the threshold and the color code, ";" separates each pair. Valid color values are 0-9, a-f (color values can be found here: http://www.minecraftwiki.net/wiki/File:Colors.png)
# damageDisplayType (java.lang.String:value) -- Valid damageDisplayType strings are value, percent, or none
# showMaxDamage (boolean:false) -- Set to true to show the max damage when damageDisplayType=value
# showEquippedItem (boolean:true) -- Set to true to show info for your currently equipped item, false to disable
# xOffset (int:2) -- Horizontal offset from the edge of the screen (when using right alignments the x offset is relative to the right edge of the screen)
# yOffset (int:2) -- Vertical offset from the edge of the screen (when using bottom alignments the y offset is relative to the bottom edge of the screen)
# yOffsetBottomCenter (int:41) -- Vertical offset used only for the bottomcenter alignment to avoid the vanilla HUD
# applyXOffsetToCenter (boolean:false) -- Set to true if you want the xOffset value to be applied when using a center alignment
# applyYOffsetToMiddle (boolean:false) -- Set to true if you want the yOffset value to be applied when using a middle alignment
# showInChat (boolean:false) -- Set to true to show info when chat is open, false to disable info when chat is open
#
# **ONLY EDIT WHAT IS BELOW THIS**
#
# Fri Jun 21 19:11:18 BRT 2013
alignMode=topright
applyXOffsetToCenter=false
applyYOffsetToMiddle=false
checksum=m6uwag
damageColorList=100,f; 80,7; 60,e; 40,6; 25,c; 10,4
damageDisplayType=value
enableItemName=false
showEquippedItem=true
showInChat=false
showItemOverlay=true
showMaxDamage=false
xOffset=2
yOffset=2
yOffsetBottomCenter=41

Agora abra o arquivo:

Código:
/.minecraft/config/mod_StatusEffectHUD.bsprop.cfg

Apague tudo que estiver dentro, e coloque o seguinte:

Código:
# alignMode (java.lang.String:topleft) -- Valid alignment strings are topleft, topcenter, topright, middleleft, middlecenter, middleright, bottomleft, bottomcenter (not recommended), bottomright
# enableBackground (boolean:false) -- Set to true to see the effect background box, false to disable
# enableEffectName (boolean:true) -- Set to true to show effect names, false to disable
# effectNameColor (java.lang.String:f) -- Valid color values are 0-9, a-f (color values can be found here: http://www.minecraftwiki.net/wiki/File:Colors.png)
# durationColor (java.lang.String:f) -- Valid color values are 0-9, a-f (color values can be found here: http://www.minecraftwiki.net/wiki/File:Colors.png)
# xOffset (int:2) -- Horizontal offset from the edge of the screen (when using right alignments the x offset is relative to the right edge of the screen)
# yOffset (int:2) -- Vertical offset from the edge of the screen (when using bottom alignments the y offset is relative to the bottom edge of the screen)
# yOffsetBottomCenter (int:41) -- Vertical offset used only for the bottomcenter alignment to avoid the vanilla HUD
# applyXOffsetToCenter (boolean:false) -- Set to true if you want the xOffset value to be applied when using a center alignment
# applyYOffsetToMiddle (boolean:false) -- Set to true if you want the yOffset value to be applied when using a middle alignment
# showInChat (boolean:true) -- Set to true to show info when chat is open, false to disable info when chat is open
#
# **ONLY EDIT WHAT IS BELOW THIS**
#
# Fri Jun 21 19:09:32 BRT 2013
alignMode=middleright
applyXOffsetToCenter=false
applyYOffsetToMiddle=false
checksum=-iu86by
durationColor=f
effectNameColor=f
enableBackground=false
enableEffectName=true
showInChat=true
xOffset=2
yOffset=2
yOffsetBottomCenter=41

Poste resultados.
 
Primeiramente abra o arquivo:

Código:
/.minecraft/config/mod_ArmorStatusHUD.bsprop.cfg

Apague tudo que estiver dentro, e coloque o seguinte:

Código:
# alignMode (java.lang.String:bottomleft) -- Valid alignment strings are topleft, topcenter, topright, middleleft, middlecenter, middleright, bottomleft, bottomcenter, bottomright
# enableItemName (boolean:false) -- Set to true to show item names, false to disable
# showItemOverlay (boolean:true) -- Set to true to show the standard inventory item overlay (damage bar)
# damageColorList (java.lang.String:100,f; 80,7; 60,e; 40,6; 25,c; 10,4) -- This is a list of percent damage thresholds and text color codes that will be used when item damage is <= the threshold. Format used: "," separates the threshold and the color code, ";" separates each pair. Valid color values are 0-9, a-f (color values can be found here: http://www.minecraftwiki.net/wiki/File:Colors.png)
# damageDisplayType (java.lang.String:value) -- Valid damageDisplayType strings are value, percent, or none
# showMaxDamage (boolean:false) -- Set to true to show the max damage when damageDisplayType=value
# showEquippedItem (boolean:true) -- Set to true to show info for your currently equipped item, false to disable
# xOffset (int:2) -- Horizontal offset from the edge of the screen (when using right alignments the x offset is relative to the right edge of the screen)
# yOffset (int:2) -- Vertical offset from the edge of the screen (when using bottom alignments the y offset is relative to the bottom edge of the screen)
# yOffsetBottomCenter (int:41) -- Vertical offset used only for the bottomcenter alignment to avoid the vanilla HUD
# applyXOffsetToCenter (boolean:false) -- Set to true if you want the xOffset value to be applied when using a center alignment
# applyYOffsetToMiddle (boolean:false) -- Set to true if you want the yOffset value to be applied when using a middle alignment
# showInChat (boolean:false) -- Set to true to show info when chat is open, false to disable info when chat is open
#
# **ONLY EDIT WHAT IS BELOW THIS**
#
# Fri Jun 21 19:11:18 BRT 2013
alignMode=topright
applyXOffsetToCenter=false
applyYOffsetToMiddle=false
checksum=m6uwag
damageColorList=100,f; 80,7; 60,e; 40,6; 25,c; 10,4
damageDisplayType=value
enableItemName=false
showEquippedItem=true
showInChat=false
showItemOverlay=true
showMaxDamage=false
xOffset=2
yOffset=2
yOffsetBottomCenter=41

Agora abra o arquivo:

Código:
/.minecraft/config/mod_StatusEffectHUD.bsprop.cfg

Apague tudo que estiver dentro, e coloque o seguinte:

Código:
# alignMode (java.lang.String:topleft) -- Valid alignment strings are topleft, topcenter, topright, middleleft, middlecenter, middleright, bottomleft, bottomcenter (not recommended), bottomright
# enableBackground (boolean:false) -- Set to true to see the effect background box, false to disable
# enableEffectName (boolean:true) -- Set to true to show effect names, false to disable
# effectNameColor (java.lang.String:f) -- Valid color values are 0-9, a-f (color values can be found here: http://www.minecraftwiki.net/wiki/File:Colors.png)
# durationColor (java.lang.String:f) -- Valid color values are 0-9, a-f (color values can be found here: http://www.minecraftwiki.net/wiki/File:Colors.png)
# xOffset (int:2) -- Horizontal offset from the edge of the screen (when using right alignments the x offset is relative to the right edge of the screen)
# yOffset (int:2) -- Vertical offset from the edge of the screen (when using bottom alignments the y offset is relative to the bottom edge of the screen)
# yOffsetBottomCenter (int:41) -- Vertical offset used only for the bottomcenter alignment to avoid the vanilla HUD
# applyXOffsetToCenter (boolean:false) -- Set to true if you want the xOffset value to be applied when using a center alignment
# applyYOffsetToMiddle (boolean:false) -- Set to true if you want the yOffset value to be applied when using a middle alignment
# showInChat (boolean:true) -- Set to true to show info when chat is open, false to disable info when chat is open
#
# **ONLY EDIT WHAT IS BELOW THIS**
#
# Fri Jun 21 19:09:32 BRT 2013
alignMode=middleright
applyXOffsetToCenter=false
applyYOffsetToMiddle=false
checksum=-iu86by
durationColor=f
effectNameColor=f
enableBackground=false
enableEffectName=true
showInChat=true
xOffset=2
yOffset=2
yOffsetBottomCenter=41

Poste resultados.
O ArmorStatusHUD mudo de lugar, mais o EffectsHUD não mudo, eu queria que o Effects ficasse lá em baixo, bem no canto.
É possível ?
 
Sim é possível, edite o arquivo do Status Effect HUD e coloque o seguinte:

Código:
# alignMode (java.lang.String:topleft) -- Valid alignment strings are topleft, topcenter,
topright, middleleft, middlecenter, middleright, bottomleft, bottomcenter (not recommended),
bottomright
# enableBackground (boolean:false) -- Set to true to see the effect background box, false to
disable
# enableEffectName (boolean:true) -- Set to true to show effect names, false to disable
# effectNameColor (java.lang.String:f) -- Valid color values are 0-9, a-f (color values can be
found here: http://www.minecraftwiki.net/wiki/File:Colors.png)
# durationColor (java.lang.String:f) -- Valid color values are 0-9, a-f (color values can be found
here: http://www.minecraftwiki.net/wiki/File:Colors.png)
# xOffset (int:2) -- Horizontal offset from the edge of the screen (when using right alignments
the x offset is relative to the right edge of the screen)
# yOffset (int:2) -- Vertical offset from the edge of the screen (when using bottom alignments the
y offset is relative to the bottom edge of the screen)
# yOffsetBottomCenter (int:41) -- Vertical offset used only for the bottomcenter alignment to
avoid the vanilla HUD
# applyXOffsetToCenter (boolean:false) -- Set to true if you want the xOffset value to be applied
when using a center alignment
# applyYOffsetToMiddle (boolean:false) -- Set to true if you want the yOffset value to be applied
when using a middle alignment
# showInChat (boolean:true) -- Set to true to show info when chat is open, false to disable info
when chat is open
#
# **ONLY EDIT WHAT IS BELOW THIS**
#
# Fri Jun 21 19:09:32 BRT 2013
alignMode=bottomright
applyXOffsetToCenter=false
applyYOffsetToMiddle=false
checksum=-iu86by
durationColor=f
effectNameColor=f
enableBackground=false
enableEffectName=true
showInChat=true
xOffset=2
yOffset=2
yOffsetBottomCenter=41

Você utiliza o modpack da craftlandia? caso não funcione precisarei saber.
 
Status
Não está aberto para novas respostas.

Usuários que estão visualizando este tópico

Voltar
Topo