alguem modifica essa macro $${
IF(vit);
LOG("&4[MACRO]&d&lPigMan &4[OFF]");
UNSET(vit);
STOP;
ELSE;
LOG("&4[MACRO]&d&lPigMan &2[ON]");
SET(vit);
ENDIF;
IFMATCHES(%DIRECTION%,"N");
&dir="NORTH";
ENDIF;
IFMATCHES(%DIRECTION%,"S");
&dir="SOUTH";
ENDIF;
IFMATCHES(%DIRECTION%,"W");
&dir="WEST";
ENDIF;
IFMATCHES(%DIRECTION%,"E");
&dir="EAST";
ENDIF;
#bau=1
PROMPT(#dur,$$?,Qual durabilidade deseja reparar sua espada?);
PROMPT(&com,$$i,Qual comida você usara?);
PROMPT(&it,$$i,Qual ITEM você usara para matar o MOB?(Selecione));
LOG();
DO();
PICK(276);
IF(%DURABILITY%<%#dur%);
LOOK(0,90);
WAIT(100ms);
DO(2);
KEY(use);
WAIT(200ms);
LOOP;
ENDIF;
do(70);
pick(%&it%);
look(%&dir%);
key(attack);
wait(140ms);
loop;
IF(%HUNGER%<8);PICK(%&com%);
key(use);
wait(100ms);
endif;
gui(inventory);
GETSLOTITEM(35,#id,#stack);
if(%#stack%!=0);
ARRAYSIZE(#li,#size);#size = #size - 1;
FOR(#y,0,%#size%);
POP(#li,#tempvar);
NEXT;
#tempvar = 0;
#li[] = 283;
}$$/home lixo$${
for(#slotn,9,44);
GETSLOTITEM(%#slotn%,#id,#stack);INDEXOF(#li,#index,%#id%);
IF((#index != -1) && (%#id% != 0));
SLOTCLICK(%#slotn%);SLOTCLICK(-999);WAIT(250ms);
ENDIF;
next;
gui();
LOOP;
}$$
$${if(%#bau%=1);}$$
/home bau1
$${endif;}$$
$${if(%#bau%=2);}$$
/home bau2
$${endif;}$$
$${if(%#bau%=3);}$$
/home bau3
$${endif;}$$
$${if(%#bau%=4);}$$
/home bau4
$${endif;}$$
$${if(%#bau%=5);}$$
/home bau5
$${endif;}$$
$${if(%#bau%=6);}$$
/home bau6
$${endif;}$$
$${if(%#bau%=7);}$$
/home bau7
$${endif;}$$
$${if(%#bau%=8);}$$
/home bau8
$${endif;}$$
$${if(%#bau%=9);}$$
/home bau9
$${endif;}$$
$${if(%#bau%=10);}$$
/home bau10
$${endif;}$$
$${if(%#bau%=11);}$$
/home bau11
$${endif;}$$
$${if(%#bau%=12);}$$
/home bau12
$${endif;}$$
$${if(%#bau%=13);}$$
/home bau13
$${endif;}$$
$${if(%#bau%=14);}$$
/home bau14
$${endif;}$$
$${if(%#bau%=15);}$$
/home bau15
$${endif;}$$
$${if(%#bau%=16);}$$
/home bau16
$${endif;}$$
$${if(%#bau%=17);}$$
/home bau17
$${endif;}$$
$${if(%#bau%=18);}$$
/home bau18
$${endif;}$$
$${if(%#bau%=19);}$$
/home bau19
$${endif;}$$
$${if(%#bau%=20);}$$
/home bau20
$${endif;}$$
$${
wait(5);
key(use);
wait(1);
for(#i,54,80);
slotclick(%#i%,l,true);
wait(30ms);
next;
wait(500ms);
getslotitem(53,#id,#stack);
wait(500ms);
if(%#stack%!=0);
inc(#ph);
endif;
if(%#bau%=20);
unset(ph2);
log("&4[MACRO]Baús Cheios!");
else;
endif;
until(%#stack%=0);
}$$
/home mob
/pvp off
$${
endif;
loop;
}$$
pra mim e se alguem modifica me passa por MP pfv , para n vips
IF(vit);
LOG("&4[MACRO]&d&lPigMan &4[OFF]");
UNSET(vit);
STOP;
ELSE;
LOG("&4[MACRO]&d&lPigMan &2[ON]");
SET(vit);
ENDIF;
IFMATCHES(%DIRECTION%,"N");
&dir="NORTH";
ENDIF;
IFMATCHES(%DIRECTION%,"S");
&dir="SOUTH";
ENDIF;
IFMATCHES(%DIRECTION%,"W");
&dir="WEST";
ENDIF;
IFMATCHES(%DIRECTION%,"E");
&dir="EAST";
ENDIF;
#bau=1
PROMPT(#dur,$$?,Qual durabilidade deseja reparar sua espada?);
PROMPT(&com,$$i,Qual comida você usara?);
PROMPT(&it,$$i,Qual ITEM você usara para matar o MOB?(Selecione));
LOG();
DO();
PICK(276);
IF(%DURABILITY%<%#dur%);
LOOK(0,90);
WAIT(100ms);
DO(2);
KEY(use);
WAIT(200ms);
LOOP;
ENDIF;
do(70);
pick(%&it%);
look(%&dir%);
key(attack);
wait(140ms);
loop;
IF(%HUNGER%<8);PICK(%&com%);
key(use);
wait(100ms);
endif;
gui(inventory);
GETSLOTITEM(35,#id,#stack);
if(%#stack%!=0);
ARRAYSIZE(#li,#size);#size = #size - 1;
FOR(#y,0,%#size%);
POP(#li,#tempvar);
NEXT;
#tempvar = 0;
#li[] = 283;
}$$/home lixo$${
for(#slotn,9,44);
GETSLOTITEM(%#slotn%,#id,#stack);INDEXOF(#li,#index,%#id%);
IF((#index != -1) && (%#id% != 0));
SLOTCLICK(%#slotn%);SLOTCLICK(-999);WAIT(250ms);
ENDIF;
next;
gui();
LOOP;
}$$
$${if(%#bau%=1);}$$
/home bau1
$${endif;}$$
$${if(%#bau%=2);}$$
/home bau2
$${endif;}$$
$${if(%#bau%=3);}$$
/home bau3
$${endif;}$$
$${if(%#bau%=4);}$$
/home bau4
$${endif;}$$
$${if(%#bau%=5);}$$
/home bau5
$${endif;}$$
$${if(%#bau%=6);}$$
/home bau6
$${endif;}$$
$${if(%#bau%=7);}$$
/home bau7
$${endif;}$$
$${if(%#bau%=8);}$$
/home bau8
$${endif;}$$
$${if(%#bau%=9);}$$
/home bau9
$${endif;}$$
$${if(%#bau%=10);}$$
/home bau10
$${endif;}$$
$${if(%#bau%=11);}$$
/home bau11
$${endif;}$$
$${if(%#bau%=12);}$$
/home bau12
$${endif;}$$
$${if(%#bau%=13);}$$
/home bau13
$${endif;}$$
$${if(%#bau%=14);}$$
/home bau14
$${endif;}$$
$${if(%#bau%=15);}$$
/home bau15
$${endif;}$$
$${if(%#bau%=16);}$$
/home bau16
$${endif;}$$
$${if(%#bau%=17);}$$
/home bau17
$${endif;}$$
$${if(%#bau%=18);}$$
/home bau18
$${endif;}$$
$${if(%#bau%=19);}$$
/home bau19
$${endif;}$$
$${if(%#bau%=20);}$$
/home bau20
$${endif;}$$
$${
wait(5);
key(use);
wait(1);
for(#i,54,80);
slotclick(%#i%,l,true);
wait(30ms);
next;
wait(500ms);
getslotitem(53,#id,#stack);
wait(500ms);
if(%#stack%!=0);
inc(#ph);
endif;
if(%#bau%=20);
unset(ph2);
log("&4[MACRO]Baús Cheios!");
else;
endif;
until(%#stack%=0);
}$$
/home mob
/pvp off
$${
endif;
loop;
}$$
pra mim e se alguem modifica me passa por MP pfv , para n vips