Alguem que saiba bastante de Macro me ajude !

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bloum

Excelente
VIP
Entrou
Dez 26, 2014
Mensagens
3,655
Pontuação de reação
360
Localização
Olhe para trás :D
Cubos
0
Oi galera blz ? alguem ai que sabe bastante sobre macro pode me ajudar ? eu queria que diminuice o giro desse macro ! por que ele gira muito rapido , dai alguem me ajuda por favor :)

$${


if(escava);
unset(escava);
LOG("&2Escavacao &4[OFF] XP adiquirido: %#quebrados%");
stop;
else;
set(escava);
LOG("&2Escavacao &a[ON]");
#quebrados = 0;
#bau = 1;
#bloco = 3;
set(guardar);

prompt(#bloco,$$?,Deseja escavar que bloco?);

if(%#bloco% = 0);
%#bloco% = 3;
endif;

do;
do(1000);
pick(%#bloco%);
look(90,65);
key(use);
wait(1ms);

pick(%#bloco%);
look(180,65);
key(use);
wait(1ms);

pick(%#bloco%);
look(270,65);
key(use);
wait(1ms);

pick(%#bloco%);
look(360,65);
key(use);
wait(1ms);

//quebra
pick(277);
look(90,65);
key(attack);
wait(1ms);
INC(#quebrados, 2);

pick(277);
look(180,65);
key(attack);
wait(1ms);
INC(#quebrados, 2);

pick(277);
look(270,65);
key(attack);
wait(1ms);
INC(#quebrados, 2);

pick(277);
look(360,65);
key(attack);
wait(1ms);
INC(#quebrados, 2);

if(%DURABILITY% < 45);
do(4);
look(90,90);
key(use);
loop;
endif;

if(%DURABILITY% < 14);
LOG("Parei porque se nao vai quebrar!");
unset(escava);
stop;
endif;
loop;

if(guardar);
wait(1);
gui(inventory);
wait(1);
getslotitem(35,#id,#stack);
if(%#stack%=0);
gui();
else;
do;
wait(1);}$$
$${if(%#bau%=1);}$$
/home bauesc1
$${endif;}$$
$${if(%#bau%=2);}$$
/home bauesc2
$${endif;}$$
$${if(%#bau%=3);}$$
/home bauesc3
$${endif;}$$
$${if(%#bau%=4);}$$
/home bauesc4
$${endif;}$$
$${if(%#bau%=5);}$$
/home bauesc5
$${endif;}$$
$${if(%#bau%=6);}$$
/home bauesc6
$${endif;}$$
$${if(%#bau%=7);}$$
/home bauesc7
$${endif;}$$
$${if(%#bau%=8);}$$
/home bauesc8
$${endif;}$$
$${if(%#bau%=9);}$$
/home bauesc9
$${endif;}$$
$${if(%#bau%=10);}$$
/home bauesc10
$${endif;}$$
$${if(%#bau%=11);}$$
/home bauesc11
$${endif;}$$
$${if(%#bau%=12);}$$
/home bauesc12
$${endif;}$$
$${if(%#bau%=13);}$$
/home bauesc13
$${endif;}$$
$${if(%#bau%=14);}$$
/home bauesc14
$${endif;}$$
$${if(%#bau%=15);}$$
/home bauesc15
$${endif;}$$
$${if(%#bau%=16);}$$
/home bauesc16
$${endif;
wait(5);
key(use);
wait(1);
for(#i,54,71);
slotclick(%#i%,l,true);
wait(30ms);
next;
wait(500ms);
getslotitem(53,#id,#stack);
wait(500ms);
if(%#stack%!=0);
inc(#bau);
endif;
if(%#bau%=16);
log("&2Só vou escavar! Encheu tudo!");
gui();
else;
gui();
endif;
until(%#stack%=0);}$$
/home escava
$${
wait(3);
endif;
endif;
loop;
endif;
endif;
}$$
 
bloum disse:
Aguardando e.e
Experimenta essa velocidade

$${


if(escava);
unset(escava);
LOG("&2Escavacao &4[OFF] XP adiquirido: %#quebrados%");
stop;
else;
set(escava);
LOG("&2Escavacao &a[ON]");
#quebrados = 0;
#bau = 1;
#bloco = 3;
set(guardar);

prompt(#bloco,$$?,Deseja escavar que bloco?);

if(%#bloco% = 0);
%#bloco% = 3;
endif;

do;
do(1000);
pick(%#bloco%);
look(90,65);
key(use);
wait(100ms);

pick(%#bloco%);
look(180,65);
key(use);
wait(100ms);

pick(%#bloco%);
look(270,65);
key(use);
wait(100ms);

pick(%#bloco%);
look(360,65);
key(use);
wait(100ms);

//quebra
pick(277);
look(90,65);
key(attack);
wait(100ms);
INC(#quebrados, 2);

pick(277);
look(180,65);
key(attack);
wait(100ms);
INC(#quebrados, 2);

pick(277);
look(270,65);
key(attack);
wait(100ms);
INC(#quebrados, 2);

pick(277);
look(360,65);
key(attack);
wait(100ms);
INC(#quebrados, 2);

if(%DURABILITY% < 45);
do(4);
look(90,90);
key(use);
loop;
endif;

if(%DURABILITY% < 14);
LOG("Parei porque se nao vai quebrar!");
unset(escava);
stop;
endif;
loop;

if(guardar);
wait(1);
gui(inventory);
wait(1);
getslotitem(35,#id,#stack);
if(%#stack%=0);
gui();
else;
do;
wait(1);}$$
$${if(%#bau%=1);}$$
/home bauesc1
$${endif;}$$
$${if(%#bau%=2);}$$
/home bauesc2
$${endif;}$$
$${if(%#bau%=3);}$$
/home bauesc3
$${endif;}$$
$${if(%#bau%=4);}$$
/home bauesc4
$${endif;}$$
$${if(%#bau%=5);}$$
/home bauesc5
$${endif;}$$
$${if(%#bau%=6);}$$
/home bauesc6
$${endif;}$$
$${if(%#bau%=7);}$$
/home bauesc7
$${endif;}$$
$${if(%#bau%=8);}$$
/home bauesc8
$${endif;}$$
$${if(%#bau%=9);}$$
/home bauesc9
$${endif;}$$
$${if(%#bau%=10);}$$
/home bauesc10
$${endif;}$$
$${if(%#bau%=11);}$$
/home bauesc11
$${endif;}$$
$${if(%#bau%=12);}$$
/home bauesc12
$${endif;}$$
$${if(%#bau%=13);}$$
/home bauesc13
$${endif;}$$
$${if(%#bau%=14);}$$
/home bauesc14
$${endif;}$$
$${if(%#bau%=15);}$$
/home bauesc15
$${endif;}$$
$${if(%#bau%=16);}$$
/home bauesc16
$${endif;
wait(5);
key(use);
wait(1);
for(#i,54,71);
slotclick(%#i%,l,true);
wait(30ms);
next;
wait(500ms);
getslotitem(53,#id,#stack);
wait(500ms);
if(%#stack%!=0);
inc(#bau);
endif;
if(%#bau%=16);
log("&2Só vou escavar! Encheu tudo!");
gui();
else;
gui();
endif;
until(%#stack%=0);}$$
/home escava
$${
wait(3);
endif;
endif;
loop;
endif;
endif;
}$$


E esse também
$${


if(escava);
unset(escava);
LOG("&2Escavacao &4[OFF] XP adiquirido: %#quebrados%");
stop;
else;
set(escava);
LOG("&2Escavacao &a[ON]");
#quebrados = 0;
#bau = 1;
#bloco = 3;
set(guardar);

prompt(#bloco,$$?,Deseja escavar que bloco?);

if(%#bloco% = 0);
%#bloco% = 3;
endif;

do;
do(1000);
pick(%#bloco%);
look(90,65);
key(use);
wait(50ms);

pick(%#bloco%);
look(180,65);
key(use);
wait(50ms);

pick(%#bloco%);
look(270,65);
key(use);
wait(50ms);

pick(%#bloco%);
look(360,65);
key(use);
wait(50ms);

//quebra
pick(277);
look(90,65);
key(attack);
wait(50ms);
INC(#quebrados, 2);

pick(277);
look(180,65);
key(attack);
wait(50ms);
INC(#quebrados, 2);

pick(277);
look(270,65);
key(attack);
wait(50ms);
INC(#quebrados, 2);

pick(277);
look(360,65);
key(attack);
wait(50ms);
INC(#quebrados, 2);

if(%DURABILITY% < 45);
do(4);
look(90,90);
key(use);
loop;
endif;

if(%DURABILITY% < 14);
LOG("Parei porque se nao vai quebrar!");
unset(escava);
stop;
endif;
loop;

if(guardar);
wait(1);
gui(inventory);
wait(1);
getslotitem(35,#id,#stack);
if(%#stack%=0);
gui();
else;
do;
wait(1);}$$
$${if(%#bau%=1);}$$
/home bauesc1
$${endif;}$$
$${if(%#bau%=2);}$$
/home bauesc2
$${endif;}$$
$${if(%#bau%=3);}$$
/home bauesc3
$${endif;}$$
$${if(%#bau%=4);}$$
/home bauesc4
$${endif;}$$
$${if(%#bau%=5);}$$
/home bauesc5
$${endif;}$$
$${if(%#bau%=6);}$$
/home bauesc6
$${endif;}$$
$${if(%#bau%=7);}$$
/home bauesc7
$${endif;}$$
$${if(%#bau%=8);}$$
/home bauesc8
$${endif;}$$
$${if(%#bau%=9);}$$
/home bauesc9
$${endif;}$$
$${if(%#bau%=10);}$$
/home bauesc10
$${endif;}$$
$${if(%#bau%=11);}$$
/home bauesc11
$${endif;}$$
$${if(%#bau%=12);}$$
/home bauesc12
$${endif;}$$
$${if(%#bau%=13);}$$
/home bauesc13
$${endif;}$$
$${if(%#bau%=14);}$$
/home bauesc14
$${endif;}$$
$${if(%#bau%=15);}$$
/home bauesc15
$${endif;}$$
$${if(%#bau%=16);}$$
/home bauesc16
$${endif;
wait(5);
key(use);
wait(1);
for(#i,54,71);
slotclick(%#i%,l,true);
wait(30ms);
next;
wait(500ms);
getslotitem(53,#id,#stack);
wait(500ms);
if(%#stack%!=0);
inc(#bau);
endif;
if(%#bau%=16);
log("&2Só vou escavar! Encheu tudo!");
gui();
else;
gui();
endif;
until(%#stack%=0);}$$
/home escava
$${
wait(3);
endif;
endif;
loop;
endif;
endif;
}$$
 
Mitchoei disse:
Experimenta essa velocidade

$${


if(escava);
unset(escava);
LOG("&2Escavacao &4[OFF] XP adiquirido: %#quebrados%");
stop;
else;
set(escava);
LOG("&2Escavacao &a[ON]");
#quebrados = 0;
#bau = 1;
#bloco = 3;
set(guardar);

prompt(#bloco,$$?,Deseja escavar que bloco?);

if(%#bloco% = 0);
%#bloco% = 3;
endif;

do;
do(1000);
pick(%#bloco%);
look(90,65);
key(use);
wait(100ms);

pick(%#bloco%);
look(180,65);
key(use);
wait(100ms);

pick(%#bloco%);
look(270,65);
key(use);
wait(100ms);

pick(%#bloco%);
look(360,65);
key(use);
wait(100ms);

//quebra
pick(277);
look(90,65);
key(attack);
wait(100ms);
INC(#quebrados, 2);

pick(277);
look(180,65);
key(attack);
wait(100ms);
INC(#quebrados, 2);

pick(277);
look(270,65);
key(attack);
wait(100ms);
INC(#quebrados, 2);

pick(277);
look(360,65);
key(attack);
wait(100ms);
INC(#quebrados, 2);

if(%DURABILITY% < 45);
do(4);
look(90,90);
key(use);
loop;
endif;

if(%DURABILITY% < 14);
LOG("Parei porque se nao vai quebrar!");
unset(escava);
stop;
endif;
loop;

if(guardar);
wait(1);
gui(inventory);
wait(1);
getslotitem(35,#id,#stack);
if(%#stack%=0);
gui();
else;
do;
wait(1);}$$
$${if(%#bau%=1);}$$
/home bauesc1
$${endif;}$$
$${if(%#bau%=2);}$$
/home bauesc2
$${endif;}$$
$${if(%#bau%=3);}$$
/home bauesc3
$${endif;}$$
$${if(%#bau%=4);}$$
/home bauesc4
$${endif;}$$
$${if(%#bau%=5);}$$
/home bauesc5
$${endif;}$$
$${if(%#bau%=6);}$$
/home bauesc6
$${endif;}$$
$${if(%#bau%=7);}$$
/home bauesc7
$${endif;}$$
$${if(%#bau%=8);}$$
/home bauesc8
$${endif;}$$
$${if(%#bau%=9);}$$
/home bauesc9
$${endif;}$$
$${if(%#bau%=10);}$$
/home bauesc10
$${endif;}$$
$${if(%#bau%=11);}$$
/home bauesc11
$${endif;}$$
$${if(%#bau%=12);}$$
/home bauesc12
$${endif;}$$
$${if(%#bau%=13);}$$
/home bauesc13
$${endif;}$$
$${if(%#bau%=14);}$$
/home bauesc14
$${endif;}$$
$${if(%#bau%=15);}$$
/home bauesc15
$${endif;}$$
$${if(%#bau%=16);}$$
/home bauesc16
$${endif;
wait(5);
key(use);
wait(1);
for(#i,54,71);
slotclick(%#i%,l,true);
wait(30ms);
next;
wait(500ms);
getslotitem(53,#id,#stack);
wait(500ms);
if(%#stack%!=0);
inc(#bau);
endif;
if(%#bau%=16);
log("&2Só vou escavar! Encheu tudo!");
gui();
else;
gui();
endif;
until(%#stack%=0);}$$
/home escava
$${
wait(3);
endif;
endif;
loop;
endif;
endif;
}$$


E esse também
$${


if(escava);
unset(escava);
LOG("&2Escavacao &4[OFF] XP adiquirido: %#quebrados%");
stop;
else;
set(escava);
LOG("&2Escavacao &a[ON]");
#quebrados = 0;
#bau = 1;
#bloco = 3;
set(guardar);

prompt(#bloco,$$?,Deseja escavar que bloco?);

if(%#bloco% = 0);
%#bloco% = 3;
endif;

do;
do(1000);
pick(%#bloco%);
look(90,65);
key(use);
wait(50ms);

pick(%#bloco%);
look(180,65);
key(use);
wait(50ms);

pick(%#bloco%);
look(270,65);
key(use);
wait(50ms);

pick(%#bloco%);
look(360,65);
key(use);
wait(50ms);

//quebra
pick(277);
look(90,65);
key(attack);
wait(50ms);
INC(#quebrados, 2);

pick(277);
look(180,65);
key(attack);
wait(50ms);
INC(#quebrados, 2);

pick(277);
look(270,65);
key(attack);
wait(50ms);
INC(#quebrados, 2);

pick(277);
look(360,65);
key(attack);
wait(50ms);
INC(#quebrados, 2);

if(%DURABILITY% < 45);
do(4);
look(90,90);
key(use);
loop;
endif;

if(%DURABILITY% < 14);
LOG("Parei porque se nao vai quebrar!");
unset(escava);
stop;
endif;
loop;

if(guardar);
wait(1);
gui(inventory);
wait(1);
getslotitem(35,#id,#stack);
if(%#stack%=0);
gui();
else;
do;
wait(1);}$$
$${if(%#bau%=1);}$$
/home bauesc1
$${endif;}$$
$${if(%#bau%=2);}$$
/home bauesc2
$${endif;}$$
$${if(%#bau%=3);}$$
/home bauesc3
$${endif;}$$
$${if(%#bau%=4);}$$
/home bauesc4
$${endif;}$$
$${if(%#bau%=5);}$$
/home bauesc5
$${endif;}$$
$${if(%#bau%=6);}$$
/home bauesc6
$${endif;}$$
$${if(%#bau%=7);}$$
/home bauesc7
$${endif;}$$
$${if(%#bau%=8);}$$
/home bauesc8
$${endif;}$$
$${if(%#bau%=9);}$$
/home bauesc9
$${endif;}$$
$${if(%#bau%=10);}$$
/home bauesc10
$${endif;}$$
$${if(%#bau%=11);}$$
/home bauesc11
$${endif;}$$
$${if(%#bau%=12);}$$
/home bauesc12
$${endif;}$$
$${if(%#bau%=13);}$$
/home bauesc13
$${endif;}$$
$${if(%#bau%=14);}$$
/home bauesc14
$${endif;}$$
$${if(%#bau%=15);}$$
/home bauesc15
$${endif;}$$
$${if(%#bau%=16);}$$
/home bauesc16
$${endif;
wait(5);
key(use);
wait(1);
for(#i,54,71);
slotclick(%#i%,l,true);
wait(30ms);
next;
wait(500ms);
getslotitem(53,#id,#stack);
wait(500ms);
if(%#stack%!=0);
inc(#bau);
endif;
if(%#bau%=16);
log("&2Só vou escavar! Encheu tudo!");
gui();
else;
gui();
endif;
until(%#stack%=0);}$$
/home escava
$${
wait(3);
endif;
endif;
loop;
endif;
endif;
}$$
 
jpedro1236 disse:
Escava agr da XP?
Desculpa cara mas vc é burro, é xp na skill

Froz1n disse:
Experimenta essa velocidade

$${


if(escava);
unset(escava);
LOG("&2Escavacao &4[OFF] XP adiquirido: %#quebrados%");
stop;
else;
set(escava);
LOG("&2Escavacao &a[ON]");
#quebrados = 0;
#bau = 1;
#bloco = 3;
set(guardar);

prompt(#bloco,$$?,Deseja escavar que bloco?);

if(%#bloco% = 0);
%#bloco% = 3;
endif;

do;
do(1000);
pick(%#bloco%);
look(90,65);
key(use);
wait(100ms);

pick(%#bloco%);
look(180,65);
key(use);
wait(100ms);

pick(%#bloco%);
look(270,65);
key(use);
wait(100ms);

pick(%#bloco%);
look(360,65);
key(use);
wait(100ms);

//quebra
pick(277);
look(90,65);
key(attack);
wait(100ms);
INC(#quebrados, 2);

pick(277);
look(180,65);
key(attack);
wait(100ms);
INC(#quebrados, 2);

pick(277);
look(270,65);
key(attack);
wait(100ms);
INC(#quebrados, 2);

pick(277);
look(360,65);
key(attack);
wait(100ms);
INC(#quebrados, 2);

if(%DURABILITY% < 45);
do(4);
look(90,90);
key(use);
loop;
endif;

if(%DURABILITY% < 14);
LOG("Parei porque se nao vai quebrar!");
unset(escava);
stop;
endif;
loop;

if(guardar);
wait(1);
gui(inventory);
wait(1);
getslotitem(35,#id,#stack);
if(%#stack%=0);
gui();
else;
do;
wait(1);}$$
$${if(%#bau%=1);}$$
/home bauesc1
$${endif;}$$
$${if(%#bau%=2);}$$
/home bauesc2
$${endif;}$$
$${if(%#bau%=3);}$$
/home bauesc3
$${endif;}$$
$${if(%#bau%=4);}$$
/home bauesc4
$${endif;}$$
$${if(%#bau%=5);}$$
/home bauesc5
$${endif;}$$
$${if(%#bau%=6);}$$
/home bauesc6
$${endif;}$$
$${if(%#bau%=7);}$$
/home bauesc7
$${endif;}$$
$${if(%#bau%=8);}$$
/home bauesc8
$${endif;}$$
$${if(%#bau%=9);}$$
/home bauesc9
$${endif;}$$
$${if(%#bau%=10);}$$
/home bauesc10
$${endif;}$$
$${if(%#bau%=11);}$$
/home bauesc11
$${endif;}$$
$${if(%#bau%=12);}$$
/home bauesc12
$${endif;}$$
$${if(%#bau%=13);}$$
/home bauesc13
$${endif;}$$
$${if(%#bau%=14);}$$
/home bauesc14
$${endif;}$$
$${if(%#bau%=15);}$$
/home bauesc15
$${endif;}$$
$${if(%#bau%=16);}$$
/home bauesc16
$${endif;
wait(5);
key(use);
wait(1);
for(#i,54,71);
slotclick(%#i%,l,true);
wait(30ms);
next;
wait(500ms);
getslotitem(53,#id,#stack);
wait(500ms);
if(%#stack%!=0);
inc(#bau);
endif;
if(%#bau%=16);
log("&2Só vou escavar! Encheu tudo!");
gui();
else;
gui();
endif;
until(%#stack%=0);}$$
/home escava
$${
wait(3);
endif;
endif;
loop;
endif;
endif;
}$$


E esse também
$${


if(escava);
unset(escava);
LOG("&2Escavacao &4[OFF] XP adiquirido: %#quebrados%");
stop;
else;
set(escava);
LOG("&2Escavacao &a[ON]");
#quebrados = 0;
#bau = 1;
#bloco = 3;
set(guardar);

prompt(#bloco,$$?,Deseja escavar que bloco?);

if(%#bloco% = 0);
%#bloco% = 3;
endif;

do;
do(1000);
pick(%#bloco%);
look(90,65);
key(use);
wait(50ms);

pick(%#bloco%);
look(180,65);
key(use);
wait(50ms);

pick(%#bloco%);
look(270,65);
key(use);
wait(50ms);

pick(%#bloco%);
look(360,65);
key(use);
wait(50ms);

//quebra
pick(277);
look(90,65);
key(attack);
wait(50ms);
INC(#quebrados, 2);

pick(277);
look(180,65);
key(attack);
wait(50ms);
INC(#quebrados, 2);

pick(277);
look(270,65);
key(attack);
wait(50ms);
INC(#quebrados, 2);

pick(277);
look(360,65);
key(attack);
wait(50ms);
INC(#quebrados, 2);

if(%DURABILITY% < 45);
do(4);
look(90,90);
key(use);
loop;
endif;

if(%DURABILITY% < 14);
LOG("Parei porque se nao vai quebrar!");
unset(escava);
stop;
endif;
loop;

if(guardar);
wait(1);
gui(inventory);
wait(1);
getslotitem(35,#id,#stack);
if(%#stack%=0);
gui();
else;
do;
wait(1);}$$
$${if(%#bau%=1);}$$
/home bauesc1
$${endif;}$$
$${if(%#bau%=2);}$$
/home bauesc2
$${endif;}$$
$${if(%#bau%=3);}$$
/home bauesc3
$${endif;}$$
$${if(%#bau%=4);}$$
/home bauesc4
$${endif;}$$
$${if(%#bau%=5);}$$
/home bauesc5
$${endif;}$$
$${if(%#bau%=6);}$$
/home bauesc6
$${endif;}$$
$${if(%#bau%=7);}$$
/home bauesc7
$${endif;}$$
$${if(%#bau%=8);}$$
/home bauesc8
$${endif;}$$
$${if(%#bau%=9);}$$
/home bauesc9
$${endif;}$$
$${if(%#bau%=10);}$$
/home bauesc10
$${endif;}$$
$${if(%#bau%=11);}$$
/home bauesc11
$${endif;}$$
$${if(%#bau%=12);}$$
/home bauesc12
$${endif;}$$
$${if(%#bau%=13);}$$
/home bauesc13
$${endif;}$$
$${if(%#bau%=14);}$$
/home bauesc14
$${endif;}$$
$${if(%#bau%=15);}$$
/home bauesc15
$${endif;}$$
$${if(%#bau%=16);}$$
/home bauesc16
$${endif;
wait(5);
key(use);
wait(1);
for(#i,54,71);
slotclick(%#i%,l,true);
wait(30ms);
next;
wait(500ms);
getslotitem(53,#id,#stack);
wait(500ms);
if(%#stack%!=0);
inc(#bau);
endif;
if(%#bau%=16);
log("&2Só vou escavar! Encheu tudo!");
gui();
else;
gui();
endif;
until(%#stack%=0);}$$
/home escava
$${
wait(3);
endif;
endif;
loop;
endif;
endif;
}$$
vsf n tem oq fazer não?
 
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