editei ele pra n vip q repara invés de troca de espada ! mt melhor deveria deixar junto !
código
$${
if(sword1);
log("&4[Macro] &6Matar mobs desativado.");
unset(sword1);
stop();
else;
log("&4[Macro] &6Matar mobs ativado.");
set(sword1);
&dir = %DIRECTION%;
#bau=1;
set(nf);
ifmatches(%&dir%,N);&dir=NORTH;endif;
ifmatches(%&dir%,S);&dir=SOUTH;endif;
ifmatches(%&dir%,E);&dir=EAST;endif;
ifmatches(%&dir%,W);&dir=WEST;endif;
do;
pick(276);
if(%DURABILITY%<70);
look(0,90);
log("&4[Macro] &6 Durabilidade baixa, reparando...");
wait(500ms);
key(use);
wait(500ms);
key(use);}$$
$${log("&4[Macro] &6 Espada reparada!");
endif;
do(50);
look(%&dir%);
look(,-20);
wait(200ms);
key(attack);
loop;
if(nf);
wait(1);
gui(inventory);
wait(1);
getslotitem(35,#id,#stack);
if(%#stack%=0);
gui();
else;
do;
wait(1);}$$
$${if(%#bau%=1);}$$
/home bau1
$${endif;}$$
$${if(%#bau%=2);}$$
/home bau2
$${endif;}$$
$${if(%#bau%=3);}$$
/home bau3
$${endif;}$$
$${if(%#bau%=4);}$$
/home bau4
$${endif;}$$
$${wait(15);
key(use);
wait(1);
for(#i,54,80);
slotclick(%#i%,l,true);
wait(30ms);
next;
wait(500ms);
getslotitem(53,#id,#stack);
wait(500ms);
if(%#stack%!=0);
inc(#bau);
endif;
if(%#bau%=9);
unset(nf);
log(&4[Macro] &6Baús cheios! Apenas matará mobs agora.);
gui();
else;
gui();
endif;
until(%#stack%=0);}$$
/home matarmobs
$${endif;
endif;
loop;
endif;
}$$